Is Gaming India’s sleeping giant?

Future Of Indian Gaming

As 2022 approaches, it is impossible to not but reflect on the rapid growth that online gaming has seen in India over the last two years. Even though gaming had been expanding, if slowly, before the lockdown, it was during the period when people were forced to stay at home that many people across the nation not only found the delights of gaming but also realized they could earn a good income from it.

If the majority of projections from the last year are to be trusted, India’s industry will develop even quicker over the next several years, and Bharat is now joining this expansion. According to a recent analysis by Mobile Premier League (MPL), an esports and skill gaming platform, the number of online gamers in India’s Tier-III cities and towns is expected to significantly increase in 2021. In comparison to 2020, the top 30 of them reported up to 170% more players. Online gamers have increased by more than 100% and even by up to 200% in certain small communities.  Despite being 1% of the worldwide gaming market and now smaller than that of the US and China, the gaming sector in India is predicted to treble in size to more than $5 billion by 2025 as a result of the “mobile first” phenomenon, according to a separate analysis by Sequoia India and BCG.

Due to this enormous increase, a new generation of influencers with engaged audiences numbering in the hundreds of thousands have emerged. Five gamers were included on the most recent list of YouTube’s top Indian producers. 

  • Covid-19’s impact on the gaming industry:

The growth of internet gambling in India has coincided with the adoption of COVID-19. Online gaming saw a significant increase in participants and spectators as a result of more free time and easy access to affordable internet.

But along with this unexpected positive upswing, there have also been instances of online phishing attempts, a decline in adolescent productivity, a move away from traditional offline gaming competitions, and an increase in screen time, all of which have contributed to a toxic social climate.

The COVID-19 regulation has mostly been a benefit for the Indian online gambling market. The number of players has grown, which has caused income to soar. Investors from all around the world have made significant investments in India’s booming online gaming industry due to its rapid growth. We must monitor our screen time as we advance if we want to achieve holistic growth. With the help of a beautiful community and the government, the Indian gaming industry can confidently look forward to further growth.

  • Online gaming market of India by revenue per platform in FY 2017
  •    Mobile (85%)
  •    PC / Laptop (11%)
  •    Tablets (4%)
  • Revenue earnings of the online gaming segment in India from 2017 to 2021, with estimates until 2024(in billon Indian Rupees)

The number of hours spent playing games greatly increased as a result of individuals seeking sanctuary in them while the virus held them prisoner for several months. During the lockdown months, the weekly gaming average increased from roughly 2.5 hours to nearly 3.6 hours a day before the Covid lockdowns, found a study by Lumikai Capital, a venture capital fund focused on gaming and interactive media, and consulting firm RedSeer.

IMDB lists Avengers Endgame as the highest-grossing Hollywood film ever, which has a cumulative gross of $858.37 million.  Compared to the game – Call of Duty: Modern Warfare, which brought in 1.95 billion dollars in revenue. 

  • New Career Opportunities Bloom As The Gaming Industry Booms

There are around 7 billion people on the earth, and in 2021 there were about 2.7 billion gamers who typed and tapped their way to glory. It turns out that figure is roughly equal to the combined populations of India and China.

Over the past few years, gaming has ballooned into a thriving industry with about half a billion players being added to the mix in the past three years alone. An Accenture report pegged the direct and indirect value of the global gaming industry in 2021 at over a mammoth $300 billion which is larger than the movies and music industry—combined. 

Having said that, Indian parents have failed to see a career in gaming as a viable one for their children for the longest time. The fast-growing numbers, however, are proof enough that the industry is here to stay, making a career in the field a lucrative option. Companies pay Rs.3 lakhs per year for a fresher, and the payment can go up to 5 to 7 lakhs with more experience.


Abhishek Aggarwal, Co-Founder & CEO, Trinity Gaming has said –

“The future of gaming beholds a lot and a stronger and classified gaming ecosystem is on the rise.”